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How to Use: Red when z=1, Green when z=-1, x range -2 to 2, y range -2 to 2 (Samples 101 times each direction) Create function float f(float x, float y) which returns the z value to display. If need graph outside of range you scale. Language is GLSL. Analytic wave equation example at https://github.com/Hitthesurf/Rendering/blob/main/3DGraph/2DxyWaveExample.txt